Miscellany Feed

Defecting from Google Drive

After Google Drive decided I could choose between having duplicates of all of my folders or deleting all of my files, I decided to defect. I plan to be free of Google for productivity software in three years, if I can.

My new choice for cloud storage is Copy.com, which starts with 15 GB (+5 GB if you sign up with a referral link). Two features I really like:

  1. Backup Shortcuts: you can drop shortcuts/symbolic links into the folder to automatically arrange for the originals to be copied onto the cloud as a backup.
  2. Human Service: you can email the support desk and eventually summon a human. This beats Google’s method of “compete to see if we care!” approach to support.

If you fancy trying Copy.com for yourself, here’s my referral link.


Prototypes for Blog Revival

Over on Only a Game today,  the continuation of my discussion of the threat of blog cluster extinction. As well as consideration of what made previous clustering methods work, there are three suggested ‘blog revival’ options – chogging, ABoRT and bloots – with an invitation for both feedback and additional suggestions.

You can read Prototypes for Blog Revival over at Only a Game.


The Extinction of Blogs

Over on Only a Game today, I ask if the community of bloggers destined for extinction. Here’s an extract:

Why was Google+ toxic to the blog clusters? After all, it made it easier to share blog posts, and simpler to manage comments from random passers by. True enough. But it also sank the concept of engagement with another person’s ideas by transferring the locus of community from the blog to the social network. Bloggers do all the work for Google in posting ideas or sharing links, but Google sells the tickets to this three-ring circus, monetizing the data and the social connectivity.

I welcome your feedback to The Extinction of Blogs over at Only a Game.


On the Verge of Beginning to Finish

Beginning of the End Still more swamped than a drunken Cajun fisherman who mistakes a log for his boat. But I can see the light switch at the junction nearest the end of the tunnel, even if no actual light is reaching my retinas at this precise moment in time...

  • I was on national radio yesterday, on BBC Radio 4's consumer affairs show, You and Yours, commenting on (of all things) the portrayal of disfigurement in videogames. It’s a step up from local radio, to be sure! Slightly too many 'ums' coming out of my mouth for my taste, but I guess I did fine. If you’re in the UK you can listen for the next week on BBC iPlayer. My slot is 20 minutes in, after gold traders and smart meters.
  • Now less than one day’s writing (about 3,000 words) short of a first draft manuscript for Chaos Ethics! So far inside its world now that I no longer know how people usually use the word 'ethic'.
  • Have a final version of my PhD materials approved by my supervisor squad now. Soon, I shall be a real fake doctor!
  • After a year, the journal Games and Culture found one reviewer to provide feedback for "Implicit Game Aesthetics". Alas, I don't think they understood my paper but on the plus side I can now edit it to reduce the chance that others will also misunderstand it. In journal terms, let’s call it a win.
  • Three games of Arkham Horror this weekend, all against Zhar. Result: 14 Investigators devoured. We had good fun, but it’s galling to lose so badly so many times in a row. Great to get a friend along for the last game, though – even if he was as doomed as we were!

So close to wriggling free of my obligations – expect far more frequent and regular bloggery from me this Summer!

Reposted from Only a Game.


The Final Winner

It’s with great pleasure that I announce that the winner of the third copy of Dungeons & Dragons & Philosophy is Samantha Blackmon. A signed copy of the book will be winging its way to Indiana shortly! (Please allow 4-6 weeks for delivery).

Many thanks to everyone who contributed to the Spring Review Drive – you all won a book, so that’s a pretty equitable outcome for all concerned!