International Hobo combines award-winning creative services with a new game development studio, and is one of the world’s most successful game design, narrative design and scriptwriting consultancies. Games that the company has worked upon have collectively sold more than 10 million units while franchises its staff have worked on have sold in excess of 80 million units.
The company has worked on more than fifty game projects including The Persistence, Tropico 6, MotorStorm Apocalypse and S.T.A.L.K.E.R. (2 million units), and is skilled at finding design and narrative solutions for unusual audiences, such as the hit tween game Bratz: Rock Angelz (1.4 million units).
International Hobo's consultants have worked on major game projects for the world’s largest publishers, including Electronic Arts, Sony Computer Entertainment Europe, Ubisoft, THQ, Take 2, Namco, Atari, Eidos, Codemasters, Vivendi Universal, SCi, 3DO, and Turner Interactive.
We are currently expanding our operations to include our own development teams to work on innovative console game projects.