The good and excellent critic of all media, Jed Pressgrove, has kindly replied to last year's A Tale of Two Walking Simulators (1): Firewatch with his own thoughtful diatribe, Remembering the Wretched Firewatch. Here's an extract about which I have no disagreements whatsoever:
Nothing between 2016 and today has convinced me to stop hating the term “walking simulator.” I don’t believe it’s an acceptable descriptor, as you suggest. I believe it’s an abomination similar to Metroidvania (which gives too much credit to Castlevania), roguelike (used by, for the most part, people who have never played Rogue and thus don’t know what it’s “like”), shmup (toddler’s gibberish), and Soulsborne (what did Bloodborne even accomplish that warrants this reference?).
You can check out Jed's acerbic vitriol (not directed at me, I might add!) over at his always opinionated, always fascinating Game Bias blog, the rumours of the death of which were clearly greatly exaggerated! (Also, if it seems wrong to take a year to reply to a letter, please note that it took me four years to reply to Jed's original review of Firewatch... There is no concept of time in the Republic of Letters - only virtuous discourse!)