Game Mechanics vs Player Practices
Game Dissonance (1): What is Game Dissonance?

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Ihobo.Game TableauFor more than twenty years, International Hobo Ltd has been helping developers, publishers, and researchers understand how and why people play games. We provide fixed-price support with game design, narrative design, and dialogue scripting to both publishers and developers. We were the first company to coin the phrase 'narrative design', we founded the IGDA's Game Writing Special Interest Group and won their MVP prize, and our award-winning work has been praised by everyone from the IEEE to Jane McGonigal. You can learn about what we offer on the Services page, and discover (some) of the games we've worked upon at the Softography page (many projects are covered by NDA—some we never get to say we worked on!). Join us on our next adventure!

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