The Secret of Game Narrative – Live
Coming Soon: Silk Kickstarter

A Crash Course in Narrative Design

ConfluenceOn 15th February, International Hobo's Founder Chris Bateman will be at Confluence in the Google Academy, London Victory, presenting A Crash Course in Narrative Design:

You came up with a fantastic story, but when you came to put it into the game you discovered the players hated it. Why? The answer could be that while conventional narrative techniques can be applied to videogames, what works in linear media seldom holds together when you put a player into the key role. When you work on game stories, you don't just need a writer – you also need a narrative designer. The title 'narrative designer' was created by International Hobo Ltd in 2001 to describe the unique challenges of combining game design and writing in the context of game stories. Since then, the term has spread out into the games industry – but there is still little understanding among writers from other media as to what narrative design is or why games cannot deliver great stories without it. This crash course in narrative design from the people who coined the term will open your eyes as to how great game stories are not just written, they are also designed.

Tickets are available from Eventbrite.

Comments

Feed You can follow this conversation by subscribing to the comment feed for this post.

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Working...
Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.

Working...

Post a comment

Your Information

(Name is required. Email address will not be displayed with the comment.)