Yee Rides Again
Steve Crow: Thirty Years in Games

The Aesthetic Motives of Play

My piece The Aesthetic Motives of Play will appear later this year in Springer’s Emotion in Games: Theory and Praxis, edited by Dr Kostas Karpouzis and an old colleague of mine, Professor Georgios Yannakakis. Here’s my abstract:

Why do people enjoy playing games? The answer, in its most general form, is that there are aesthetic pleasures offered by games and other play experiences that meet powerful and profound human and animal needs. As such, we can identify specific aesthetic motives of play, and one of the clearest ways of characterizing these motives is in terms of the emotional experiences associated with them.

This was a super-easy chapter for me to write as I’m only summarising work I’ve already done, but it is an excellent précis of where I’m up to and I hope will complement the other chapters in this collection.

Comments

Feed You can follow this conversation by subscribing to the comment feed for this post.

A super interesting topic. I've been thinking and reading up on this but came to a halt due to university studies.

Will have to get my hands on this article. :)

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Working...
Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.

Working...

Post a comment

Your Information

(Name is required. Email address will not be displayed with the comment.)