Just a Game?
Digital Detox

The Blind Captain (February 2006)

Trying to work out how we were going to reach a wider audience seven years ago, I speculated on an entirely new approach to videogames I called blind captain. Then, sadly, I renamed the post in question with the much more boring title Interaction Models (you can see the original title in the http address, though). Although I certainly got some things wrong, I still think this piece offers a really insightful perspective on both the state of controls in games, and the untapped possibilities. (The error at the end is from the code for the Blogs of the Round Table, which no longer functions).

Interaction Models (February 2006)

This is part of the Bronze Anniversary celebrations for Only a Game, and is cross-posted from that blog.


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