As usual, I'm taking a break from blogging in November but the nonsense will return next month! I hope by then to be in a position to report on Tale of Tale's intriguing current project, Bientôt l'été, offer some thoughts on Dyad (which Sony have so far blocked me from buying!) and perhaps have an interview to offer. But we'll have to see how much time I have when the dust settles.
Alas, I dropped my iPhone while crossing a bridge the other week and smashed the screen. While my robot is in hospital, blogging will be disrupted since I use my commuting time to write blog posts. Normal service will resume once my digital pal is in tip-top condition.
No blogs this week on account of an accident on the staircase this morning. I was carrying my 18-month son down for his morning milk when I slipped and slid on my back all the way down to the ground floor. Soren is fine, thankfully – I held him tightly to my chest – but I’ve taken quite a few hits on my back and scraped my left elbow. I seem to have escaped serious injury, but I have to go to the hospital just to make sure.
I have a number of speaking gigs coming up in June:
Saturday June 2nd I’ll be speaking at St. Barnabas Church in Southfields, London on the topic Videogames: Art or Addiction? Tickets are £5.
Sunday June 10th I’m on a panel at the Institute of Art and Ideas' philosophy and music festival in Hay-on-Wye entitled States of Play. On the panel with me are Harry Eyres and Don Paterson, while Felicity Evans chairs. Tickets are £4, £7 or £9 depending upon when you buy them.
I will be submitting a revised and edited version of the Implicit Game Aesthetics serial that starts today as a paper to an as-yet-undetermined journal or conference. Please help me decide where to publish it as I am really quite unsure!
As usual, I’m off to the US this Spring, although not to GDC. I seem to have given up on GDC, or rather, it has given up on me - I prefer to support those conferences that support me, since I’m not short of opportunities to give talks right now. Will be mostly in Tennessee, Kentucky and Georgia, including a talk at SCAD on Tuesday February 21st.
Right, that's all from me for now! I'll probably putter in the comments for a bit longer, but otherwise I'm winding this blog up for the holidays. I'm off to Didcot tomorrow to present on Discworld Noir for AdventureX - the first ever time I'll have given a presentation on this game, which was my first as lead designer and script writer. If I don't see you there, have a wonderful winter festival of your choice and I'll return after the only slightly terrifying prospect of my fortieth birthday on 1st January. Farewell, godspeed and qapla'!