As part of my work on the lineages of player practices, I’m beavering away on a five part serial looking at game inventories. It was originally going to be just one post entitled The Joy of Sets, but it has predictably spun out of control and has turned into a bigger project. I will be taking pairs of games and looking at the lineage connections between them, which is not simply a matter of saying what influenced what directly. For instance, Notch never played Dungeon Master to my knowledge – but the design of Minecraft inherits almost the entirety of its inventory practices from it. This will be my big serial for this year, and I hope to kick it off soon. Stay tuned!