Steve Crow: Thirty Years in Games
No-one Plays Alone (DiGRA/FDG 2016)

Take Your Games Career To The Next Level

Game ArtWhile I primarily teach aspiring game designers in the UK for University of Bolton’s School of Creative Technologies, I also teach Game Narrative for the fantastic Art of Game Design MFA programme at Laguna College of Art and Design (LCAD) in the US. This inventive MFA programme offers benefits to industry professionals looking to buff up their career, academics with an interest in Game Studies, and recent bachelor’s graduates who want to stand out from the crowd. It is also a point of personal pride for me, having argued for many years for the status of games as artworks, to be teaching on a Master of Fine Art degree in Game Design.

Building upon an established BFA programme that is one of the Top 10 ranked in the United States, the Art of Game Design MFA is perfect for strategic career growth. LCAD BFA programme covers Game Art, 3D Character, and 3D Environment, and is supported by innovative trans-university partnerships including USC’s GamePipe Laboratory, as well as boasting a placement record in excess of 94%. On the Masters programme, candidates work closely with some of the top names in game design and game studies, including taking my own world-class module in Game Narrative (also available in a Bachelor’s version at University of Bolton), and hone practical skills and business acumen while developing a critical, theoretically-informed framework for understanding games.

The deadline for submission for the 2016 Fall semester is June 1st. If you have any questions, contact LCAD Art of Game Design MFA Founder and Chair, Sandy Appleöff Lyons, who will be happy to discuss your career goals and educational objectives.


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