My piece The Aesthetic Motives of Play will appear later this year in Springer’s Emotion in Games: Theory and Praxis, edited by Dr Kostas Karpouzis and an old colleague of mine, Professor Georgios Yannakakis. Here’s my abstract:
Why do people enjoy playing games? The answer, in its most general form, is that there are aesthetic pleasures offered by games and other play experiences that meet powerful and profound human and animal needs. As such, we can identify specific aesthetic motives of play, and one of the clearest ways of characterizing these motives is in terms of the emotional experiences associated with them.
This was a super-easy chapter for me to write as I’m only summarising work I’ve already done, but it is an excellent précis of where I’m up to and I hope will complement the other chapters in this collection.