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Wasn't the variable reward schedule more effective? McDonalds use that instead with their scratchcard promotions, and I think Mars did recently too with the occasional free bar reward, although it's difficult to get vending machines to accept the vouchers.

Perhaps the G rewards should be based on a variable schedule too. I mean, if you're going to have an annoying rewards scheme why be half-hearted about it?

CdrJameson (Got bored at Deadly, I think)

CdrJameson: yes, it's incredibly dull to get from Deadly to Elite! It's 2,560 for Deadly, 6,400 for Elite - over double again. Not many people bothered. And it doesn't make that much of a fuss when you do.

This question of variable versus fixed schedules for loyalty is interesting, because variable schedules *are* more addictive - but what they don't do is promote loyalty through regular habit, and established habit is the key to the loyalty card's success.

Variable schedules work best if you expect the punter to be doing whatever it is again and again - slot machines, pachinko - because after you fail, you can have another go. Not so effective for coffee, since who can down a second coffee straight after the first! Conversely the fixed schedule inculcates a regular pattern of behaviour - which is exactly what the coffee shops want.

McDonalds presumably have a different situation here, because their client base tends to be loyal by default - people who shop at burger chains rarely defect to the rivals, unlike punters at coffee shops who tend to get the same sort of quality everywhere. So they don't need a fixed schedule, as the habit for their punters is already enforced. The variable schedule probably benefits them by encouraging people to have McDonalds cra... erm... meals more often - because when you win, you get vouchers that you then want to come and spend.

For G, I don't think variable rewards would help. It won't change the way people play significantly. The titles, on the other hand, will create increased activity as the players approach the threshold for them. Although I despite Microsoft's system, what they've done is probably the correct choice from a purely business perspective.

*waves*

PS: why does your name come out so terribly in the comments? Is there any way to change a field and get it to say "CdrJameson"?

Ah, it's a Typepad thing.

If you sign in to comment with a Google ID it fills in some hashed junk, which doesn't seem to have any link back to your name or email address.

Might as well be anonymous really, which kind of defeats the object of the sign-in.

Oh well.

Hello Chris,
Your article made me think of another feature Microsoft has for the player’s accounts. Xbox keeps track of how many consecutive years each player has been a gold member. I'm currently at 7 years. :)

This is one aspect I tend to look at quite often when I’m looking at other’s accounts. It fits in with this discussion on customer returns, and I would like to know if others are concerned with this metric.

Hi Beigeturner,

Interesting question, but not one I have an answer to! I'll ask around with some of the Xbox players I know and get an informal straw poll. :)

Thanks for commenting!

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