Praise for Chris Bateman

  • Jane McGonigal
    "the most thoughtful respondent in games, barring none"
  • Kendall Walton
    "wonderfully refreshing and inventive"

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« Game Design as Make-Believe | Main | Sicart & Bateman (2): Solitary Play »

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Comments

An awkward start to the conversation. Is this setting up things for later, or does the next part totally switch topics?

Mory: it's actually one dialogue, but it was just too long to run in one piece so I split it into four parts. Hopefully it will all hang together! :)

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